![]() ![]() Sets enemies on fire for a cost of 350 gold.Īttacks twice per activation for a cost of 350 gold. The intervals shown are the cool-down values for when spike trap mastery is at the minimum requirement for each respective upgrade.Īdds an additional +1 damage. In total, Dungeon Warfare offers more than four dozen levels with ever-increasing difficulty, more than two dozen enemies and almost three dozen types of traps. The spike trap consists of two base upgrades, and the option between one of two final upgrades that grant it special abilities. ![]() If you want to kill them quickly on arrival, consider the "Repeater Springs" upgrade which will deal two blows in quick succession. The "Searing Spikes" upgrade will set enemies on fire, damaging them over time even after they've left the presence of the spike trap. Keep in mind the most effective method of dealing damage to your enemies when deciding on the final upgrade for the spike trap. This will cause invaders to stand in and around the spike trap for longer, causing massive damage over time. Place a demon portal behind a spike trap. However, do not rely on this strategy, as once the door breaks, the spike traps receive a massive disadvantage since their targets no longer stay in one place. Because they stop in place to attack, the spike trap is the ideal candidate. Place spike traps before doors to ensure any stragglers are eliminated. If you have an effective strategy not displayed in this section, feel free to add your own. The following strategies are merely suggestions and are not limited to those presented. The spike trap can obtain special abilities at maximum level, setting enemies on fire with the "Searing Spikes" upgrade or shooting twice in quick succession with the "Repeater Springs" upgrade. Dungeon Warfare 2 is the definitive sequel to Dungeon Warfare, a challenging tower defense strategy game where you become a dungeon lord to defend your dungeons with the deadliest of traps and insidious contraptions against greedy adventurers and wannabe heroes. You can also find all the important fights that await you in this area. We've highlighted all noteworthy merchants who trade with books, spells and equipment. The spikes take time to recharge (four seconds by default) and become faster with upgrades and mastery. The map of Fort Joy from Divinity: Original Sin 2 contains every secret and treasure that you may find on the first island of Fort Joy. Initially, the spike trap will shoot spikes through the holes in its grating when an intruder steps on its frame. Further upgrades award the spike trap with a metal border on the edges, a full-metal frame, and optionally a heated frame with the "Searing Spikes" upgrade or a dashed yellow and black border with the "Repeater Springs" upgrade. "An array of spikes springs up, impaling everything above." AppearanceĪ wooden grating, with spikes that shoot up through the holes when it triggers. ![]()
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